Big Bad Wolf Video Game


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Big Bad Wolf Video Game

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See all. QuickSpin Casinos. Piglet with a brush. Bonus Symbol. Wild symbol. Card Holder. Card Ace. Bigby can then decide to explore the other locations.

If Bigby goes to Crane's apartment later, he will find Bufkin, who informs him that Bluebeard burned all of Crane's possessions. A burned clock, book and picture are found in the fireplace, and Bigby cannot find any clues at this location anymore.

If Bigby goes to the Tweedles' office first, he will bump into Flycatcher, who works as a janitor. Flycatcher tells him that the Tweedles are out and lets him into their office to wait.

Whilst searching the office, Bigby finds files on Crane and Faith among others which reveals that Crane hired the Tweedles to get back a stolen photo that Faith stole.

Meanwhile, Flycatcher will defend the Tweedles by saying they are good people, which angers Bigby. He can choose to reason with him calmly or vent out his anger on Flycatcher.

Eventually he convinces Fly that they are villains and hired hit-men, after which Fly will reveal there is a secret door behind the file cabinet.

It leads to an underground storage room, where the Tweedles keep packages they have to deliver. Various packages are for the Crooked Man.

There is the option in a conversation with Fly to offer his old job at the Woodlands back, since Crane dropped him. One package will reveal that Crane has been embezzling from Fabletown to pay the Crooked Man back, and another will contain a lock of Snow's hair, labelled "Aunty Greenleaf".

It is revealed that Crane hired the Tweedles also to acquire Snow's hair to make the glamours. Bigby will inform Snow via the phone of his findings and then move on to another location.

If Bigby goes to the Tweedles' office later, he finds Flycatcher cleaning up what appears to be a violently ransacked office, and Fly reveals that Bluebeard turned the place upside down looking for something.

No more clues can be found at this location anymore, but Bigby can still offer Fly a job at the Woodlands. Whenever Bigby chooses to go to Holly's bar, the results are the same- he will find Gren and the Woodsman, with Gren slightly out of it and uncharacteristically nice to him.

Holly is revealed to be sleeping at the back. Eventually Gren and Woodsman will have a brawl, over the fact that the Woodsman was hiring Lily as his prostitute and Holly found out while going through Lily's belongings.

Bigby has the option whether to intervene or not. Regardless, the Woodsman will leave the pub in anger, but will also profess how he had nothing to do with Lily while she was glamoured as Snow.

Gren will then pass out and Bigby will go through Lily's possessions. Holly drowsily asks him whether he really cares about them, and who he is doing the investigation for.

Bigby will eventually find an address book with Lily's contacts- if you have got the witch's name already from a previous location, he will inform Snow and they will set off.

If not, then Bigby will have to go to another location to find the witch's name and deduce which of the initials in the address book is her.

Regardless of which locations you picked, Bigby and Snow will still find Aunty Greenleaf's place, but arrive about 15 minutes late.

A little girl called Rachel answers the door, and while Bigby searches the apartment, he finds a package labelled "the Butcher" and a glamour tube.

Despite Rachel's pleas, he opens the glamour tube, and "Rachel" turns out to be Aunty Greenleaf herself. After questioning in which Bigby can choose to be a good cop or bad cop Greenleaf tells them that Crane has gone to the Pudding n' Pie, with the "Ring of Dispel" which can supposedly break the spell on the prostitutes which inhibits their speech.

She then reveals that the ring does not work anymore. Despite this, Snow will order Bigby to burn the tree that Greenleaf uses to carve her illegal glamour tubes from.

Greenleaf will plead that the tree is part of her family heritage and is the only thing supporting her financially- she argues that the Fables who cannot afford their official glamours have only her to come to for help.

Bigby can then decide whether to follow Snow's orders, hire Greenleaf as an official Fabletown witch, or spare her tree and leave her alone.

Bigby and Snow then go to the Pudding n' Pie, where they see Crane's car outside. Georgie Porgie is on the phone to an unknown person when they enter, and when Bigby and Snow hears Crane in the changing room and make their way over, Georgie says "We have a problem" to the person on the phone.

Bigby and Snow find Crane violently interrogating Nerissa about information on the killer, with Vivian trying to stop him as Nerissa cannot speak.

Nevertheless, they arrest him for embezzling from Fabletown and lead him outside through a back alley. While the three are walking through the alley, a car rolls up in front of them and starts advancing on them.

Despite attempts to turn back, they are cornered and cars surround them. The Tweedles step out of one, armed with shotguns, and an unknown woman steps out of another, holding a revolver.

She reveals herself to be Bloody Mary, and loads a single bullet into her gun. She demands that Crane be handed over, as he is the property of the Crooked Man.

When Bigby refuses, the Tweedles open fire, and in the confrontation Bigby eventually transforms into his werewolf form.

He attacks the Tweedles and can choose whether to kill Dum by ripping his throat out. Eventually, Bloody Mary will step in and fire her single silver bullet at Bigby, which incapacitate him and causes him to fall to the ground.

Bloody Mary will then take out the Woodsman's axe from the car and prepares to behead Bigby. At the last minute, Snow intervenes and tells Bloody Mary to take Crane.

The Crooked Man gives his consent through the car window by gesturing with his hand we do not see his face. Bloody Mary leaves with Crane, but not before savagely crushing Bigby's arm, leaving him and Snow in the alley with Nerissa looking on.

We catch a quick glimpse of the driver of the Crooked Man's car, which is revealed to be Tiny Tim. The episode begins with Bigby sitting in his apartment, seemingly unharmed.

He then sees a trail of blood leading toward him and suddenly notices Bloody Mary standing in front of him with the Woodsman's axe.

The woman repeats her parting words from the alley before swinging the axe, shocking Bigby into waking up from the nightmare.

He finds himself being treated by Doctor Swineheart with Snow and Colin watching. Upon noticing his broken arm, Bigby goes about setting it himself, since the doctor is busy removing the silver shards from his chest.

If he fails to do so, Swineheart begrudgingly and painfully does it himself. After successfully removing all silver shards and bandaging him, Swineheart warns the sheriff that if he takes one more silver bullet close to his heart, he likely won't survive.

He informs Snow that Bigby should be good for light duty and warns against getting involved in further violence, then leaves.

Bigby grabs a drink from his kitchen while Snow asks how he feels. She tells Bigby that she was worried about him, as he stopped breathing after he passed out, and he can offer her several compassionate responses.

Their moment is interrupted by Colin who asked what their plan is now that Crane is gone. The trio agree that the Crooked Man is now their main priority, and that he is almost certainly behind the murders.

Snow tries to firmly establish her authority and tells Bigby that they must both do a better job. She demands that Bigby never transforms again, but Colin defends Bigby, saying that they shouldn't handicap him now.

Snow then decrees that all unglamoured Fables must be sent to and stay at the Farm, including Colin. Bigby can agree to or refuse this decision, but the phone rings before the matter is settled.

Snow takes it and tells the sheriff that Nerissa is waiting in his office. She then leaves to change her clothes and start taking care of her job.

Colin then asks if Bigby is really going to send him to the Farm. He can respond positively or negatively, then leaves for his office.

Meeting Nerissa in his office, Bigby begins speaking with her. The talk proved to be difficult and it becomes clear that Nerissa isn't able to tell him what she knows due the spell Crane was talking about.

However, the sheriff manages to figure out that the ribbons are what prevents her from talking. When he attempts to take it off, Nerissa reacts with panic and horror and it became clear that removing it would cause her death.

Snow then arrives at the door and tells Bigby that Beauty and Beast called wanting to meet with him.

Nerissa uses this opportunity to leave, heavily implying that Bigby could find answers there. Upon arriving at Beauty and Beast's apartment, Bigby is greeted coldly by whoever he went against in his decision on whether to reveal Beauty's secret in "Faith".

The sheriff learns that the couple has taken a loan from the Crooked Man and ever since they have been harassed by his thugs, demanding that they pay up.

They explain that they want to maintain the lifestyle they led as royalty and that there aren't many jobs around that can provide them with that kind of money.

When Bigby goes to the Cut Above, he finds the shop in a strange state. Most of the meat on display is frozen, and half the cuts listed on the menu don't seem to be present.

When Johann, the shop owner, comes and sees the sheriff, he suddenly gets very nervous. Dodging the Sheriff's questions about Bloody Mary, Beast's deliveries, or the Mirror shard, he soon claims to hear a noise in the freezer and excuses himself, pushing a hidden button behind the counter.

Bigby follows him and eventually finds the butcher stacking boxes in front of a bay door. Panicking, the butcher begins begging for his life and insists that he is just a victim of the Crooked Man.

If he gets hit or slammed on the wall or has his face squeezed by Bigby, he will call him a monster. He explains to the sheriff that his shop was taken over by the Crooked Man's thugs several months ago.

Opening the bay door, Bigby discovers a glamour producing lab, complete with a full shelf of ingredients and shackles, proving that the Crooked Man is using slave labor.

Additionally, if Bigby visited the butcher shop first, he also finds a blackboard with a number of Fables written on it, as well as a bunch of mysterious acronyms.

Before leaving, Johann demands to know what he should do now that Bigby has uncovered this operation. Bigby can offer him the Business Office's assistance, assurance that he will take the Crooked Man down, or leave him to suffer, and walks out, but not before he closes the shop with him watching dejectedly.

Bigby's arrival at the Lucky Pawn changes depending on which location he visits first. If he chose the Lucky Pawn, he walks in to see Toad attempting to sell Faith's donkey skin coat to a skeptical Jack.

Jack refuses to buy it, causing Toad to angrily rant about how the store is a front for the Crooked Man to Bigby. He then walks out with the coat, despite Bigby's request that he leaves it.

Bigby takes the opportunity to search the store while Jersey is out, eventually finding an empty case in which the Woodsman's axe was displayed.

Bigby confronts Jack about it, asking when Mary got it. They then notice Woody and Jersey arrive, arguing about the axe. If Bigby chose to visit the pawn shop second, he arrives to find them arguing in the store.

The two eventually start brawling, and Bigby is given the option to break them up. Jersey soon transforms into his true form and attacks both Bigby and Woody.

They eventually best him, and he reveals that the entrance to the Crooked Man's lair magically moves to different doors in the city. With this information, the pair leaves.

Woody has a quick smoke with the sheriff and encourages him to find the killer before walking off. Depending on which location you choose first, Bigby finds Crane's coat and the missing Mirror shard in the latter location.

After explaining the situation about the Crooked Man to Snow and giving the mirror shard to Bufkin, Bigby is ordered to deal with Toad.

Due to his continuous lack of glamour, Snow orders Bigby to send him to the Farm. Depending on his choices, Bigby can either force Toad and his son to go to the Farm, give him the money he found in Crane's coat, or promise that he'll try to get Snow to help him.

Once the matter is settled, Bufkin informs them that the mirror is repaired and calls them over. Snow first asks to see Crane, who is shown being sent to Paris by Mary.

They then discover the Crooked Man's door has just moved to Central Park. Determined to get there before it changes location again, Bigby prepares to head out.

Before he leaves, Snow tells him to get the Crocked Man back alive, as he has to stand trial and Bigby shouldn't exact street justice as it won't inspire confidence in her new government from the people.

Moving quickly to Central Park, Bigby finds the door still there and immediately opens it, revealing a portal. Steeling himself, Bigby charges through and finds himself in the Crooked Man's lair.

Hearing someone approaching, he prepares to fight only to find Tiny Tim greeting him. He explains that he is grateful to the crime lord for offering him a job, and claims that he doesn't treat like a useless cripple.

The boss calmly ask Bigby to sit down, saying that they have much to discuss. Surrounded by enemies, the sheriff makes his choice as the episode ends.

Regardless of the choice made in the last episode, Bigby has the choice whether to be civil with The Crooked Man, or to be abrupt to all the characters in the room.

After Crooked Man revealed that Georgie who is now sold out by the Crooked Man was the one who killed the women, Bigby gets attacked by everyone in the room after Bloody Mary appears by walking through a mirror.

The fight resulting in Georgie being fatally wounded, Jersey getting knocked out and Tweedledee either left bleeding out if you killed Tweedledum, or surviving if you spared the latter.

After the fight, Bigby chases after Georgie and Vivian to the Puddin' N' Pie, and after witnessing or walking in to discover Vivian 's death, can either mercy-kill Georgie by disembowelment, or leave him to bleed out.

Since Georgie, wanting to let Bigby take a shot at the Crooked Man since he betrayed Georgie, told Bigby of where the Crooked Man is hiding, Bigby goes to the old foundry to confront him.

After a brutal and long fight with Bloody Mary the game's longest action scene and the only time in the game where Bigby fully transforms into the original Big Bad Wolf which is nearly elephant-sized.

He starts off with simply swatting some of the clones with his forepaws then resorts to using his jaws.

Seeing more clones appear faster than he can destroy them, he decides to use his huff and puff power to even the odds, sending all of them flying off and crashing onto the walls, causing them to shatter into pieces.

Noticing one is still present, the final rips a glass shard out of her head and attempts to stab him in the eye. He then lunges at and catches her in his jaws, crushing her and causing her to shatter to pieces, right before she can stab the wolf.

After the final clone was destroyed, he roars triumphantly. He will then revert to his human form, but still retains his yellow eyes for some reason.

Bigby will confront the Crooked Man while in this form, but he ends up being held at gun point by him with silver gun.

If attempting to attack him, he will fire a warning shot close to Bigby and said he won't miss a second time. He requests that Bigby return him to the Business Office and give him a fair trial.

The player can kill him then or return him to the office in handcuffs. If the player kills the Crooked Man returning to his office only his corpse, he will have a tense and heated discussion by the citizens of Fabletown, who have mixed opinions on Bigby's actions.

When the problem gets too heated, Bigby can leave the scene and insult them for ever criticizing him, and then throw the Crooked Man's corpse to the Witching Well, all against Snow's wishes, or stay and attempt to silence everyone, in which Nerissa will show up and explain the Crooked Man's involvement with Faith and Lily's deaths.

If the player spared the Crooked Man, the scene is drastically different, as the Crooked Man will call out Bigby's actions and try to argue a lack of evidence.

Regardless of player choices, the Crooked Man will eventually counterattack Bigby; after re-subduing him, Bigby will have three choices: to arrest him in which case Aunty Greenleaf will turn him into a crow and cage him , to kill him, or to throw him down the witching well.

The final conversation of the game is in the following morning, when Nerissa reveals that she was the one who put Faith 's severed head on Bigby's doorstep as she knew that Faith wouldn't have been missed, and desperately wanted the sheriff's attention.

The final scene of the game will show Bigby remembering voice clips over the game after Nerissa walks away uttering Faith's exact same last words to Bigby in episode 1: "You're not as bad as everyone says you are".

This implies either that Nerissa was glamoured as Faith at the end of episode 1, or that Nerissa was dead in Episode 1 and the "Nerissa" Bigby met throughout the game was actually a glamoured Faith.

The game then ends with Bigby either chasing after her for answers in which case the ending is rather abrupt or Bigby standing still, letting it slide.

As a result of his actions back in the Homelands, Bigby has difficulty connecting with others, often closing himself off to the people around him.

This attitude complicates his work as sheriff, making him appear indifferent to the plights of the fables he is meant to protect and serve.

He is not afraid to use force in a confrontation, making many people fearful of him. He does, however, have a compassionate side, protecting Faith from the Woodsman, showing some concern for Lawrence when he is found nearly dead, telling Holly and Lawrence that he is going to bring Faith and Lily's killer to justice, and being deeply affected by Snow's apparent death.

He also expresses a desire to help the people of Fabletown, but feels he is unable to do so due to his personality and past actions.

Bigby Wolf is pragmatic, cunning, competent, stoic, and usually even-tempered despite his animal nature. Even after all his years as sheriff of Fabletown, he is still a bit anti-social, and can sometimes appear inconsiderate to the plights of the Fables he's meant to protect.

He can be callous, sarcastic, uncompromising, blunt, distant, hateful, cynical, manipulative, impatient, and distrustful. He holds all but his closest friends under scrutiny, and is willing to intimidate, harm, torture, and even kill anyone that is a threat to Fabletown's security or, more importantly, his loved ones.

He can come across as gruff, brutish, and certainly intimidating, but he is a firm believer in the law and due process.

Player choice can downplay or accentuate many different aspects of Bigby's personality. Bigby can be made peaceful, sympathetic, caring, and kind or he can be made ruthless, violent, cruel, remorseless, and even sadistic.

Many of the characters Bigby comes across will present the player with the option to punch them, and he can even end up killing so me suspects even when they are at his mercy.

Something that the player cannot change, however, is his constant swearing, cleverness, brashness, sarcasm, and his short temper.

He arguably swears the most out of any character in Telltale history. Despite this, several of Bigby's personality traits cannot be altered or can be barely altered by the player.

Bigby is clever, intelligent, knowledgeable, sarcastic, short-tempered, foul-mouthed, destructive, vicious, and brash.

For one thing, Bigby maintains a dedication to resolving the murders of Faith and Lily having personally befriended the former , and Bigby is regardlessly gentle with some people such as Nerissa , Flycatcher , and Prince Lawrence.

Similar to his comic-counterpart , Bigby has secret romantic feelings for Snow White , which can be altered at the player's choices, as noted in his early conversation with Colin.

Over the course of the investigation he and Snow grow closer, and he expresses his feelings by protecting her, allowing her agency, and fearing for her safety.

Bigby will also, regardless of player choice, physically attack Crane if Crane calls out his impulsiveness as the reason he is responsible for Snow's death in Episode 2 if you torture the murder suspect.

Bigby, although he seemed to maintain composure, seemed heavily saddened by Snow's apparent death, and was enraged beyond composure when he realized it was Crane who put her in danger.

His choices throughout the game affect how Snow White responds to and regards him, though Snow White will regardlessly stand appalled at Bigby if he kills the Crooked Man at the foundry.

His love for Snow White has encouraged him to act against his monstrous nature, and he tries to be a man worthy of her love and devotion. Although this is only explained in the comics and never explained in the game, Bigby, due to his highly developed sense of smell, has to smoke heavily to avoid sensory overload in New York.

In the comics, it is revealed that Bigby is particularly attuned to Snow's scent, and knows where she is every minute of every day.

He can even detect her mood changes through changes in her musk. Being the sheriff of Fabletown requires Bigby to keep the town in line, sometimes requiring him to use force.

Bigby has proven himself to be very potent and resilient in combat. When fighting against giant Fables such as Grendel or Jersey, Bigby calls upon his bestial abilities to give him an advantage.

Bigby has a certain immunity toward metal shells. When the Tweedles keep firing shotgun shells at Bigby, he was merely temporarily stunned but far from incapacitated.

That isn't to say that Bigby is invincible, due to his werewolf nature, he can be seriously injured by a silver bullet , which is how Bloody Mary fully subdued him in their first battle.

Doctor Swineheart told Bigby that if a silver bullet were to even come near his heart, it would kill him. He's known for tormenting pigs and girls in red hoods, but is trying to put those dark days behind him.

Bigby now acts as Fabletown's sheriff and remains in his human form, mostly. However, due to his rough past, the citizens of Fabletown are slow to trust him.

Bigby is determined to show that he's truly changed, but some instincts are just too hard to control. Attainable only by not ripping off Grendel 's arm in Episode 1.

These invading forces had driven off the great beast's preferred quarry, and their own flesh was rotten with corruption -- hardly a suitable replacement.

He made it his game to destroy their camps, devour their night watchmen, and disrupt their supply trains while sparing their prisoners.

One day he broke their ranks and discovered a particular woman they held captive. Her skin was white as snow, but her hair was dark as the night sky.

He approached her, and she, knowing no sword could match the giant wolf's power, bravely placed her shackles in the beast's mouth. He freed her, but years would pass before the two met again in the mundy world.

Taking canine form, he courted her and stayed by her side for two seasons. However, the wind by nature must change direction and North's temperament carried him back to his wintery castle.

The she-wolf was heart-broken, and soon after her lover fled, she gave birth to a litter of cubs, including the one that would become the Big Bad Wolf of legend.

Watching his mother die of sadness and unrequited love, young Bigby swore vengeance against the capricious North Wind.

Seven times the beast journeyed to the great castle, but was no match for the elemental might of his father. Having failed to taste vengeance, he swore to think no more of his dead mother or loathsome father.

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Dieser Beitrag hat 3 Kommentare

  1. Arashibei

    Gerade in das Ziel

  2. Kirn

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